Flintlock: The Siege of Dawn mixes melee combat, firearms, dodging, blocking, traversal, and Enki's magical abilities. The controls are built around fast switching between Nor's axe, firearms, consumables, and Withering attacks, so learning the shoulder buttons and face buttons early makes combat much smoother.
Flintlock: The Siege of Dawn Controls
| Action | PlayStation | Xbox |
|---|---|---|
| Move | Left Stick | Left Stick |
| Camera | Right Stick | Right Stick |
| Toggle Sprint | L3 | LS |
| Lock-On | R3 | RS |
| Jump / Mantle | X | A |
| Dodge | Circle | B |
| Use Consumable | Square | X |
| Interact | Triangle | Y |
| Light Attack | R1 | RB |
| Shoot Primary Firearm | R2 | RT |
| Aim Secondary Firearm | L2 | LT |
| Shoot Secondary Firearm | R2 while aiming | RT while aiming |
| Parry / Block | L1 | LB |
| Activate Withering Input One | Triangle | Y |
| Activate Withering Input Two | L1 | LB |
| Enki Attack | Triangle | Y |
| Rift Travel | Triangle | Y |
| Cycle Next Consumable | D-Pad Up | D-Pad Up |
| Cycle Secondary Firearm | D-Pad Right | D-Pad Right |
| Cycle Previous Consumable | D-Pad Down | D-Pad Down |
| Cycle Melee Weapon | D-Pad Left | D-Pad Left |
Additional Notes
Flintlock: The Siege of Dawn is an action RPG where Nor fights using melee weapons, black powder firearms, dodges, parries, and Enki's curse-based abilities. Combat is built around combining axe attacks, firearm shots, Withering magic, and mobility instead of relying on only one attack type.
- R1 / RB is your basic melee attack and should be used between dodges, parries, and firearm shots.
- L1 / LB is used for parry and block, making it one of the most important defensive buttons.
- R2 / RT fires the primary firearm, but it also fires the secondary firearm while aiming with L2 / LT.
- Triangle / Y changes function depending on context, including interact, Enki attack, Rift Travel, and Withering input.
- D-Pad controls are used to cycle consumables, firearms, and melee weapons during exploration and combat.
- Lock-On helps keep pressure on enemies, but manual camera control is still useful against groups.
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